| Officer Name | Trait 1 | Trait 2 | Trait 3 |
|---|---|---|---|
|
Harry Mudd
Captain Ability
Chance to have 98% Shield Mitigation for the first two combat rounds
Officer Ability
Chance of Double Shots in the first round Ranks: 20%/ 30%/ 40%/ 50%/ 60%
Lower Deck Ability
|
Escape Artist | Criminal | Mastermind |
|
Khan
Captain Ability
Chance to dramatically Decrease opponent's station and ship mitigation for 2 rounds
Officer Ability
Increase Critical Chances every time the ship gets hit Ranks: 1%/ 2%/ 3%/ 4%/ 5%
Lower Deck Ability
|
Augment | Criminal | Mastermind |
|
PIC Admiral Picard
Captain Ability
At the start of round, chance to apply Morale for 3 rounds against player ships
Officer Ability
Increases Weapon Damage on combat start against player Explorer for the duration of combat Ranks: 500%/ 900%/ 1500%/ 2200%/ 3000%
Lower Deck Ability
|
Captain | Analytical | Mastermind |
|
Quasi
Captain Ability
Chain of Command
Officer Ability
Increases?Apex Shred?against players Ranks: 50%/ 60%/ 80%/ 110%/ 150%
Lower Deck Ability
Increases?Apex Shred?against non-Armada hostiles? |
Escape Artist | Physicist | Mastermind |
|
Weyoun
Captain Ability
On round start, chance to apply Morale for 3 rounds when fighting against a player, if on an Explorer
Officer Ability
Increases Weapon Shots at the start of each round, for 2 rounds, when fighting players and on an Explorer with Morale Ranks: 76%/ 80%/ 88%/ 100%/ 120%
Lower Deck Ability
|
Deceptive | Perceptive | Mastermind |