Captain Maneuver | Base Chance | With Command Synergy | With Science Synergy | With Engineering Synergy |
---|---|---|---|---|
Decrease Eclipse hostile's Shield Mitigation for the first round | 4% | +1% | +2% | +2% |
Command Synergy Officers | Science Synergy Officers | Engineering Synergy Officers | ||
Mudd
Captain Ability
Decrease Armada Target Weapon Damage when taking damage
Officer Ability
Increase damage when shields are depleted Ranks: 200%/ 250%/ 300%/ 350%/ 400%
Lower Deck Ability
Ro Mudd
Captain Ability
Increase Captains Stats
Officer Ability
Chance to increase damage by 300% of Officer Attack Ranks: 20%/ 30%/ 40%/ 50%/ 60%
Lower Deck Ability
|
Goon
Captain Ability
Inctease Critical Hit Chance against Hostiles for first round
Officer Ability
Increase Ship XP gained while fighting Ranks: 15%/ 20%/ 25%/ 35%/ 50%
Lower Deck Ability
Harry Mudd
Captain Ability
Chance to have 98% Shield Mitigation for the first two combat rounds
Officer Ability
Chance of Double Shots in the first round Ranks: 20%/ 30%/ 40%/ 50%/ 60%
Lower Deck Ability
Sesha
Captain Ability
Decrease Eclipse hostile's Critical Hit Chance by 15%
Officer Ability
Increase Critical Hit Damage aginst Eclipse Hostiles Ranks: 20%/ 30%/ 50%/ 70%/ 90%
Lower Deck Ability
|
Ahvix
Captain Ability
Increase Critical hit chance for the first 3 rounds against Eclipse.
Officer Ability
Chance to decrease Eclipse hostile's mitigation by 40% Ranks: 25%/ 30%/ 35%/ 40%/ 50%
Lower Deck Ability
Eurydice
Captain Ability
Increase Damage when taking SHP damage
Officer Ability
Chance to heal 5% shields when they are depleted Ranks: 35%/ 45%/ 55%/ 65%/ 75%
Lower Deck Ability
|
Officer Tier | Level | Attack | Defense | Health | Officer Ability | Ability Chance |
---|---|---|---|---|---|---|
Ensign I | 5 | 23 | 13 | 7 | Chance to increase mitigation by 100% against Eclipse hostiles | 35% |
Lieutenant JG II | 10 | 43 | 23 | 13 | 45% | |
Lieutenant III | 15 | 67 | 37 | 21 | 55% | |
Lieutenant Commander IV | 20 | 96 | 52 | 30 | 65% | |
Commander V | 30 | 163 | 88 | 51 | 75% |