Captain Maneuver | Base Chance | With Command Synergy | With Science Synergy | With Engineering Synergy |
---|---|---|---|---|
Chance to inspire Morale for 3 rounds when Shield is depleted | 50% | +10% | +20% | +20% |
Command Synergy Officers | Science Synergy Officers | Engineering Synergy Officers | ||
Kirk
Captain Ability
Increase all officer stats when the ship has Morale
Officer Ability
Chance to inspire Morale to his ship for 2 rounds Ranks: 50%/ 60%/ 70%/ 75%/ 80%
Lower Deck Ability
Sulu
Captain Ability
Chance to inspire Morale when being hit by a critical hit
Officer Ability
Increase Energy Damage when ship has Morale Ranks: 15%/ 20%/ 25%/ 30%/ 40%
Lower Deck Ability
|
Bones
Captain Ability
Increase Officer abilities during combat
Officer Ability
Increase Defence of all Officers on the bridge when hit Ranks: 10%/ 15%/ 20%/ 25%/ 30%
Lower Deck Ability
Spock
Captain Ability
Increase Accuracy at the start of each round
Officer Ability
Restore Shield by % of crew's Defence when having Morale Ranks: 25%/ 50%/ 100%/ 400%/ 750%
Lower Deck Ability
|
Scotty
Captain Ability
Increase Ships repair speed
Officer Ability
Increase ship's Hull Health Ranks: 10%/ 12%/ 14%/ 16%/ 20%
Lower Deck Ability
Uhura
Captain Ability
Chance to delay opponent's fire by 1 round when own shield is deleted
Officer Ability
Increase ship's Accuracy Ranks: 40%/ 50%/ 60%/ 70%/ 80%
Lower Deck Ability
|
Officer Tier | Level | Attack | Defense | Health | Officer Ability | Ability Chance |
---|---|---|---|---|---|---|
Ensign I | 5 | 17 | 50 | 34 | Increase Shield Health | 10% |
Lieutenant JG II | 10 | 31 | 93 | 62 | 12% | |
Lieutenant III | 15 | 49 | 147 | 98 | 14% | |
Lieutenant Commander IV | 20 | 70 | 210 | 140 | 16% | |
Commander V | 30 | 120 | 358 | 239 | 20% |