Captain Maneuver | Base Chance | With Command Synergy | With Science Synergy | With Engineering Synergy |
---|---|---|---|---|
Increase Energy damage by Officer defence, per round cumulative when ship has Morale | 50% | +25% | +50% | +50% |
Command Synergy Officers | Science Synergy Officers | Engineering Synergy Officers | ||
TOS Chekov
Captain Ability
Increase the Impulse Speed of Explorers
Officer Ability
When attacked on a Capture or Mining node, Decrease Opponents damage. Ranks: 30%/ 50%/ 75%/ 100%/ 150%
Lower Deck Ability
TOS Sulu
Captain Ability
Chance to inspire Morale for 1 round
Officer Ability
Increase Critical Hit Chance each round when on an Explorer that has Morale Ranks: 6%/ 8%/ 10%/ 12%/ 15%
Lower Deck Ability
|
TOS McCoy
Captain Ability
Increase Mitigation by % of the crew's Health when defending
Officer Ability
Increase All Stats of All Officers when on an Explorer Ranks: 20%/ 40%/ 60%/ 80%/ 100%
Lower Deck Ability
TOS Spock
Captain Ability
Increase of Defence to SHP of all ships in fleet (Base defence only)
Officer Ability
Decrease opponent player's Critical Damage when ship has Morale Ranks: 50%/ 75%/ 100%/ 125%/ 150%
Lower Deck Ability
|
TOS Scotty
Captain Ability
Increase Warp Range of Explorers
Officer Ability
Increase Repair Cost Efficiency Ranks: 10%/ 20%/ 30%/ 40%/ 50%
Lower Deck Ability
TOS Uhura
Captain Ability
Decrease opponent player's Critical hit chance if ship has Morale
Officer Ability
Decrease opponent player's shield Mitigation if ship has Morale Ranks: 8%/ 10%/ 12%/ 16%/ 20%
Lower Deck Ability
|
Officer Tier | Level | Attack | Defense | Health | Officer Ability | Ability Chance |
---|---|---|---|---|---|---|
Ensign I | 5 | 100 | 100 | 100 | Chance to give Morale at the start of the round if ship health is above 30% of stating value | 75% |
Lieutenant JG II | 10 | 100 | 274 | 100 | 80% | |
Lieutenant III | 15 | 426 | 426 | 426 | 85% | |
Lieutenant Commander IV | 20 | 602 | 602 | 602 | 90% | |
Commander V | 30 | 1010 | 1010 | 1010 | 95% |
Trait 1 | Trait 2 | Trait 3 |
---|---|---|
Captain |
Charismatic |
Impulsive |
Trait 1 Missions | Trait 2 Missions | Trait 3 Missions |
Crystal Contractor (2 Day) |
Cultural Exchange |
Lead Expedition |
Emergency Evacuation (ops <30) |
First Contact |
Officer Training |
Emergency Evacuation (ops 30+) |
Form Trade Agreement |
|
First Contact |
Host Ambassador |
|
Peace Treaty (A) |
||
Peace Treaty (B) |
||
Research and Development |
||
Senate Hearing |
||
Undercover Mission |
||
Warzone Reclamation |