I can't tell you how grateful I am to all who have already donated. Thank you, thank you, thank you! Hi all! So I'm finally beginning adulting and buying my own apartment. Unfortunately, Frankfurt is a city where bankers prosper and teachers, well, not so much. So in order to get an apartment that is more than a box, I'm going to need to ask for some help from all of you -- and since I've got about 32,000 visitors a month, if you all donated a dollar, that would get me to it! My goal is to raise enough capital to double what I've currently saved over the last few years for the down payment (going past it wouldn't hurt for sure, as it'll let me start cutting into the principle), so I can afford a slightly bigger apartment where I can more comfortably live. Thanks so much for any and all help! Every last penny counts! |
Captain Maneuver | Base Chance | With Engineering Synergy | With Science Synergy | With Command Synergy |
---|---|---|---|---|
Decrease opponent player's Critical hit chance if ship has Morale | 10% | +25% | +100% | +100% |
Engineering Synergy Officers | Science Synergy Officers | Command Synergy Officers | ||
TOS Scotty
Captain Ability
Increase Warp Range of Explorers
Officer Ability
Increase Repair Cost Efficiency Ranks: 10%/ 20%/ 30%/ 40%/ 50%
Lower Deck Ability
|
TOS McCoy
Captain Ability
Increase Mitigation by % of the crew's Health when defending
Officer Ability
Increase All Stats of All Officers when on an Explorer Ranks: 20%/ 40%/ 60%/ 80%/ 100%
Lower Deck Ability
TOS Spock
Captain Ability
Increase of Defence to SHP of all ships in fleet (Base defence only)
Officer Ability
Decrease opponent player's Critical Damage when ship has Morale Ranks: 50%/ 75%/ 100%/ 125%/ 150%
Lower Deck Ability
|
TOS Chekov
Captain Ability
Increase the Impulse Speed of Explorers
Officer Ability
When attacked on a Capture or Mining node, Decrease Opponents damage. Ranks: 30%/ 50%/ 75%/ 100%/ 150%
Lower Deck Ability
TOS Kirk
Captain Ability
Increase Energy damage by Officer defence, per round cumulative when ship has Morale
Officer Ability
Chance to give Morale at the start of the round if ship health is above 30% of stating value Ranks: 75%/ 80%/ 85%/ 90%/ 95%
Lower Deck Ability
TOS Sulu
Captain Ability
Chance to inspire Morale for 1 round
Officer Ability
Increase Critical Hit Chance each round when on an Explorer that has Morale Ranks: 6%/ 8%/ 10%/ 12%/ 15%
Lower Deck Ability
|
Officer Tier | Level | Attack | Defense | Health | Officer Ability | Ability Chance |
---|---|---|---|---|---|---|
Ensign I | 5 | 36 | 90 | 90 | Decrease opponent player's shield Mitigation if ship has Morale | 8% |
Lieutenant JG II | 10 | 71 | 177 | 100 | 10% | |
Lieutenant III | 15 | 116 | 289 | 289 | 12% | |
Lieutenant Commander IV | 20 | 169 | 421 | 421 | 16% | |
Commander V | 30 | 293 | 732 | 732 | 20% |
Trait 1 | Trait 2 | Trait 3 |
---|---|---|
Resourceful |
Analytical |
|
Trait 1 Missions | Trait 2 Missions | Trait 3 Missions |
Alliance Exocomps (Attack) |
Arbiter of Succession |
|
Alliance Exocomps (Defence) |
Calculated Treachery |
|
Alliance Exocomps (Health) |
Explore Galactic Barrier |
|
Field Operatives (ops <20) |
Forensic Investigation |
|
Field Operatives (ops 20+) |
Investigate Borg Signal |
|
Officer Training |
Observing Kolinahr |
|
Salvage Operation (Battleship) |
Senate Hearing |
|
Salvage Operation (Explorer) |
Tactical Simulator (ops 30+) |
|
Salvage Operation (Interceptor) |
||
Salvage Operation (Survey) |
||
Undercover Mission |